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The world of video game design is not for those who simply love to play video games. It is a complex science that has become one of the nation’s most popular college majors. VGD combines artistic talent with high mathematics and computer programming ability. The serious designer will look for schools with “industry current” facilities, small classes, high post graduate employment rates and supportive faculty who come from the actual gaming industry.

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BioWare and Pandemic have collectively sold more than 33 million copies of games accounting for more than $950 million in revenue. BioWare/Pandemic has produced a number of critical and commercial hit games.

We are looking to collaborate with talented developers to publish future reference mobile games.

Our mission at Large Animal is to make games that are easy to learn and fun for all sorts of players, even those who don't really think of themselves as gamers.

www.largeanimal.com

Founded in 2005, 2K develops and publishes top-line PC, console and handheld entertainment software, with a strong concentration in three distinct categories, sports, high profile licenses and specialty product.

Disney is one of the nations leaders in video game design, they are a great place to work if you can get in

Since 1995, Brain Zoo Studios (BZS) has been providing post-production visual effects, character animation services and original content development to the entertainment industry.

You already know exactly what your project will look like. You can see it in your mind. It's our job to share your vision with the rest of the world. For the past 20 years, Focus 360 has been using the very latest technology to give form to ideas in innovative ways. We execute accurate renderings down to the smallest detail

We focus on serving the games business and avoid the distractions of trying to reach too far beyond the interactive entertainment field. We are the first, the largest, and the most comprehensive game job site serving the international business.

Double Fine Productions is an award-winning, independent game development studio founded in 2000 by games industry veteran Tim Schafer. Located in San Francisco’s South of Market district, Double Fine is committed to making high-quality games with an emphasis on originality, story, characters, and fun.

What do you get when you put top industry artists, programmers, designers and support staff in an awesome location, making AAA titles while providing a fully stocked kitchen, curvy walls, cutting edge technology and the most inspiring and collaborative work environment?

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